<sxh>
var img;
function preload() {
img = loadImage('IMG_4790.jpg');
}
function setup() {
createCanvas(windowWidth, windowHeight); background(0);
}
function draw() {
background(0); image(img, windowWidth/3, 0, 640*windowHeight/1036, windowHeight); var laCouleur = get(mouseX, mouseY); fill(laCouleur); //text(laCouleur,mouseX,mouseY); print(laCouleur); noStroke(); rect(mouseX, mouseY, 50, 50);
}
</shx>